Privet, I, uh, played [that other game], and I saw people over [there] talk about Project Genom. I hopped on here, and now I am having a look around. So far, intrigued. And since I had some money to spare, I bought one of the good goy packs, too. Now, here's a few questions: Is there a reason no one mentions [that other game] or discusses it? Some rules I have not seen? OBT roughly when? Will PG have mods/support mods/use the Steam Workshop for that matter? You got gliders, jet bikes, walkers, cars, trucks ... but what about jet packs? Any rough idea/concept on how the cash shop will work? Mostly cosmetics or also lockboxes and other skinner box systems? Will paying customers have clear advantages over the free players? Will PG even be F2P? I've played many games by Russian developers - most didn't pay much mind to their non-Russian audience's feedback due to the language barrier - is there a system in place to carry that information over? How much influence does player feedback have for the developers? Will PG be advertised/pushed when it goes OBT, so a load of players comes in, or will it go rather silent like Armored Warfare or Skyforge by My.com launched? Should be it for now.