Possible Future Factions

Discussion in 'Suggestions' started by Deimos, Nov 12, 2016.

  1. Deimos

    Deimos Inquisitive Golden Founder

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    So in an effort to expand and suggest what I feel would make great additions to the game. I feel there should be different factions, even in the Navy on ships we run into the same crime you would find in any community, such as drug usage, prostitution, gambling, ETC. I feel this would have to be the same on the Ark, which is why we have these raiders and outcasts. Considering the generic skins, that can be expanded more on later. Mentioning this, if the Ark could be built by a corporation or government, then what to say a rogue state couldn't build one neither. The potential to tap into virgin planets for corporate greed or expanding military installations to fight other forms of government. I will list some of my ideas here, as I did post some screenshots in a previous thread. One user mentioned criminal elements within the Ark. We could refer to these individuals as insurgents, who either don't agree with the ideals of the Ark, or completely want to commit resources into a hostile takeover.

    Apexi Industries - Expanded on the science camp, this corporation is a science driven company looking to gain technology found from alien worlds with no moral compass. Their entire philosophy is profit driven with no compassion for humans or creatures and controls trade throughout the universe. Any merchant has to purchase rights through them to do business, otherwise they resort to extortion and murder to those that refuse to purchase said rights.

    Mirage - A mercenary organization hired to perform security details and resources extend to a fully armed army with superior training to match any country or planetary defense force. Famous for Operation Seism where they took over the planet Viyria forming the first planet controlled by a military force with no government. "Up close it's the dull hum of heavy cruisers and destroyers which overpowers all other sounds. The sky filled with dropships of man and machine can be heard only faintly and the complaints of the soldiers are all but drowned out completely.
    Nobody speaks a word to each other, whether it's because of fear, focus or something else is uncertain, but there's too much noise to talk anyway. The entire army is as one. A single collective mind with a single goal ahead of them: Annihilate the planetary army and overturn the current government."


    The Caelestis Dominion - A completely separate government who follows closely to totalitarian ideals. A propaganda war machine that controls multiple planets and those that don't follow their ideas are sentenced to forced rehabilitation or charged with treason. A government stained with multiple genocides, whos only mission is to control the entire universe under their one leader Lucas Drach.
     
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  2. hnom123

    hnom123 Wanderer

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    I have always supported the idea of the existence of a criminal underground inside the Ark. This will help expand the world not only in breadth, but in depth too. And... I just want to have a personal slave! :D
     
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  3. Deimos

    Deimos Inquisitive Golden Founder

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    We all need personal slaves to do our bidding!!!
     
  4. SoundDriver

    SoundDriver Rookie

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    Honestly, I was going to post - as recommendation - factions and rep.

    Faction and Reputation would be measured like the XP bars in the character progression system and bring with their advancement the opportunities and drawbacks expected. Factions add a dimension to the game supporting replay-ability through alliances and conflict with others opening up other events like daily, weekly monthly challenges/objectives and so on.

    Reputation could affect whether a faction accepts you as well as how you are perceived by the general inhabitants of the Ark and Avalon both. Looting the dead, in the doctors office for trinkets like bracelets, would get you negative rep lulling you to a darker side of the populace while making you more attractive to factions akin to Raiders for instance.

    These profiling systems are as old as documented time and would bring an atmosphere of realism to PG furthering the title's legitimacy and brand. Definitely feel what Deimos is saying here and assume, based on the current direction of PG, that this has already been considered logically; I personally endorse Faction and Reputation, especially if it's managed like the rest of the character development system already in place. I am a fanboy of the XP management system and its depth in this game and see great opportunity in said system for future growth. AWESOME.
     
  5. DeadSkullzJr

    DeadSkullzJr Phazon Army Leader Golden Founder

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    Every time I see "Factions" I think of Minecraft, and even though I stopped playing that game years ago, factions was horrible. I don't know how well I would like that if that was in the game lol.
     
  6. SoundDriver

    SoundDriver Rookie

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    Well, played many games that utilize factions; never played Minecraft though so can't remark on the "Factions" in that title. Based on what Minecraft appeared to me, watching relatives play the game, factions appear to be misplaced in that title anyway. Factions are merely expressing one's allegiance with a specific group in one form or another; factions already exist in the form of Raiders, defectors; etc. and persist in the real world as well.

    Independent player characters could be their own faction representative of themselves exclusively and not bound in any way to any other group or governance; usually referred to as rebels or freelance mercenaries individuals should still be able to play the game without affiliation -merely self servitude. The independent will bring life to the game in a unique manner just as much as any adequately designed and managed faction.

    Conclusively, I think that factions should exist, but it not be mandatory to be affiliated with one at any level.
     

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