Ok, so I have a problem with quests. Or, I should say I'm running into a problem. I can't do quests for fear of the EXP gained from them pushing me into higher levels before I'm ready. Now, there have been ideas to fix things like this. Example: EXP on/off toggle. My idea is far simpler and 'should' be easy enough to implement. Here's my take on helping mitigate this problem. Quests give EXP, AND a small (but significant) amount of progress EXP on armor/weapons/skills related to the quest. I don't know the other methods they have in mind for dealing with Point gain, but this might help, and until I know more I can't refine my ideas. Sorry.