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Weekly Report Weekly Newsletter [#18]

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Chief Web Engineer
Staff member
Oct 21, 2015

Greetings to all our players. We continue to actively prepare Project Genom for the open PTS and now it's time to share our progress over this week of development.


Our team is testing the network part of the project and the results are optimistic. Each new week we have less serious bugs and this is good news.

We've almost finished saving customization settings and initial character settings in the database. Only few tests remain to be done.

Our team has completed work on creating AI for the first game boss. Players will be able to encounter it during one of the main quests.

We've begun creating advanced graphics and sound settings in the game.


This week we started creating a new biom. The Infected Hive dungeon and Mutant Farms are located there. You may remember the search sketch of this location as we published it in the Weekly Newsletter #12.

We're creating basic vegetation for the Infected lands.

We're adding final touches to the Arena dungeons. This location is being finalized in details and lighting.

We’ve completed creating game models for the character’s personal cabin customization.


We've completed creating basic body marks. Our team has also created accoriding icons for the customization interface.


We're creating all basic animations for every kind of Hound in the game.


We've began writing dialogs for NPCs in the Scientific Camp.


The game world is growing and developing. We have reassuring results considering the updated network part, but the upcoming PTS should be the main stage on the way to the project network part’s completion. We look forward to the launch PTS on July 28, as it'll be the starting point for the further development of the Project.

And, once again, we want to remind everyone considering purchasing the game that it’s still in its alpha phase, and we don’t recommend buying it if you expect a full-fledged finished project. Purchasing the game now you support the development and have an opportunity to see its early stages. If you want to enjoy a full game experience with the maximum number of game mechanics and no critical errors, we advise you to wait until the game enters the beta testing phase or even later. The nearest PTS will also be the alpha version and won’t present the game in its final state


Resident Of Avalon
Mar 25, 2016
D'aww, mutant killer puppy is coming to life. :D Awesome news as per usual, glad to hear everything's going well. :)
Dec 28, 2015
Wow evrything is stunning, the team is really putting all of his effort in creating the new zones and preparing the game for the update.
The carachter customization it's amazing, all the three characters shown in the news are so different and unique and i think that all the players are going to enjoy a lot this aspect of the game.
The visuals are really good looking and i hope they will give to us a real feeling of immersion with the game world.
GJ team and keep it up!
We belive in this project!
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