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Weekly Report Weekly Newsletter [#24]

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Chief Web Engineer
Staff member
Oct 21, 2015

Greetings, friends! Project development is in its full swing, and the PTS testing shows an active participation welcoming everyone who wants to join it. Those who are more interested in the finished project and brief news on the development can read our weekly report on the work done.


We are working on the network advancement. During this week, a lot of updates were uploaded to the PTS server, including updates improving the network stability, fixing servers crash, character initialization and improved authorization with the Steam API.

Our team is creating the quest system. In addition to implementing task system, quests require simultaneous work with the journal, tags in the world, map, interaction with NPCs and game objects, work with the database and other game parts, which makes this task quite complicated and time-consuming.


We are gradually approaching the stage when all the essential world content will be complete. At the moment, we are filling the remaining bare patches of the landscape with vegetation; we form rivers, lay down roads, expand some biomes, and finalize edges of the world.


Our team added character animations for interaction with the ammo box.


This week, we continued working on Raiders and added animation features upon interaction with objects in the environment.

We have finished modeling and texturing the Trogs.


We continue to work on the project, and the PTS testing proved to be helpful in many ways. Our players found and described a lot of critical bugs, and we are so very grateful to everyone who helps us improve the game. At the moment, our primary task is to improve the network and correct all the detected flaws.

If you missed the latest news but waited for the opportunity to participate in the early tests, we are pleased to repeat that the PTS testing is now open for our players. To take part in the test, you must have an activated copy of the game and follow the registration as described on this page:

Steam Community :: Group Announcements :: Project Genom

And, once again, we want to remind everyone considering purchasing the game that it’s still in its Alpha stage, and we don’t recommend buying it if you expect a full-fledged finished project. By purchasing the game now, you support the development and have an opportunity to see its early stages. If you want to enjoy a full game experience with the maximum number of game mechanics and no critical errors, we advise you to wait until the project enters the beta testing phase or even later.
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