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Weekly Report Weekly Newsletter [#26]

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Jumuro

Chief Web Engineer
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Oct 21, 2015
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Introduction

Greetings, friends! Project Genom continues to develop and grow, and it’s time for us to report on the progress over the last week.

PTS Update


New update 0.7.0.0. preview 4 has been uploaded to the PTS servers. Here’s the list of changes:
  • - Fixed a bug with the Steam authorization.
  • - Fixed a bug with the character loading.
  • - Fixed a bug with the character creation interface.
  • - Fixed a bug allowing several players in one individual dungeon.
  • - Fixed a number of bugs with the inventory.
  • - Added the open world refinement.



Software


We are still working on the network.



This week, as part of the work on the quest system, we began improving the map, the radar, and the tag system. The task journal is also being finalized.



This week, we started creating artificial intelligence for the Reeker, a main-quest related unique boss.



World


Our team is working on the Avalon. This week, we’ve refined many small sections of the map and added new roads. A newly created snow-covered area with lakes has also been refined: we added ice crystals and ancient ruins.



In addition to the general detailed improvement of the world, our team has begun the key quest points improvement. This week, we worked on the zone around the Arena instance. A small field camp in the middle of the desert includes the entrance to the instance but now also has a number of side quests available for the player.



Character


The game Mech is completely finished. In addition to dirt and scratch masks, we added various detail maps, glow map, maps for all weapons, and improved the general material for the Mech.



This week, we started processing the spacecraft. It’s necessary to work on the details and improve materials, but also implement all new common technical features.



Conclusion


Work on the game doesn’t stop, our team is full of energy and enthusiasm, even despite how long it takes to implement the program part. We hope that regular news and PTS testing brighten up the waiting for the game, which we really want to release as soon as possible. And we are eternally grateful for your help in finding bugs!

If you missed the latest news but waited for the opportunity to participate in the early tests, we are pleased to repeat that the PTS testing is now open for our players. To take part in the test, you must have an activated copy of the game and follow the registration as described on this page:

Steam Community :: Group Announcements :: Project Genom

And, once again, we want to remind everyone considering purchasing the game that it’s still in its Alpha stage, and we don’t recommend buying it if you expect a full-fledged finished project. By purchasing the game now, you support the development and have an opportunity to see its early stages. If you want to enjoy a full game experience with the maximum number of game mechanics and no critical errors, we advise you to wait until the project enters the beta testing phase or even later.
 
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