News 12.11.2018

Hi everyone!

It is time for some news about the exact state of the project.
As you know, in recent months the project has not received any major updates, and there are serious reasons for this: after restarting the game in May, many users faced some technical issues (again) that we didn’t manage to solve quickly. We searched for many ways to solve them and found one that seemed to fully meet our needs — a technology from Improbable (https://improbable.io/) called SpatialOS.
Recently, poor sales of Project Genom fell to almost zero (and it’s obvious why): from August 1 to November 1, we sold 182 copies of the game, about 20% of which was returned under the Steam return program. The current income is less than $500 per month, taking into account the fact that we need to support at least 2 database servers (for two regions) and 3 servers with the game world, each of which costs about $ 100 per month (our hosting ipserver, inquisitive ones can find the price for the USA and Russia locations).

In the past months, we have been searching for additional funds to transfer the game to a new technology. Now we are starting another redesign of Project Genom, with SpatialOS technology.
In the near future, sales of the current version of the game will be temporarily suspended. In December, we will restrict access to the game servers. In this regard, we will think about how to compensate players for this pause with in-game content after the release of a stable version of the game. We apologize for the temporary inconvenience and long wait. We’d like to emphasize that the game is not going to end at this and its development still continues. We will report the news on our progress.
Despite the technical issues, the development of the visual part of Project Genom continues. For example, we’ve made a lot of unique animations for enemies in the game.

Update 0.7.0.6


Update 0.7.0.6

Hello, friends!

Today we uploaded an update in which we:

  • Added new quests: Insecticide 2, A Serious Talk, A Hole In The Fence, The Arms Technician, Dioxide Emission, The Warehouse Man’s Failure, A Hound Wedding
  • Improved the network stabilisation
  • Fixed the exploration points
  • Changed the balance of weapons, armor and mobs
  • Improved the database operating speed
  • Continue the work on the network synchronization speed process

Update 0.7.0.5

Hello, friends!

Today we uploaded an update in which we:

  • – Expanded the English localization
  • – Added 20 new Quests
  • – Improved the network
  • – Added new mechanics for quest objects
  • – Improved the chat stability server
  • – Fixed the manager cluster crashes
  • – Improved the speed of the database query processing
  • – Fixed 4 quests introduced in ver. 0.7.0.4
  • – Fixed the balance of Brawlers and Sliders
  • – Started the work on changing the data synchronization process.

Update 0.7.0.4

Hello, friends!

Today we uploaded an update in which we:

  • Added 12 new quests
  • Network improvement
  • Minor UI fixes
  • Changed the balance of objects and mobs
  • Changed cluster structure
  • Added new items

Update 0.7.0.3

Hello, friends!

Today we uploaded an update in which we:

  • Improved the authorization service.
  • Fixed the garbage collector’s work after players leave a location.
  • Fixed the server manager crash.
  • Decreased the number of reliable events.
  • Fixed an error of reading data from the database.
  • Added control settings.
  • Added ammo boxes to the world and instances.
  • Fixed the damage dealt by machine gunners in the raiders’ vans.
  • Started working on new quests.
  • Changed the balance of objects and mobs.
  • Improved the chat’s server.
  • Expanded the French localization.