Development Progress News
Hello, friends! While Neuronhaze team is totally wrapped up in Project Genom development, you keep on constantly waiting for the news about the game. We are a small team that has a huge amount of work and extremely specific tasks to do, and that won’t allow us to keep you informed on a daily basis and set specific dates and time limits for various stages of development. In any case, the project development is in progress, and the closer we get to the first major test stage, the more frequently we’ll set dates and update you on the news.
In the meantime, there are a lot of players and no less a lot of unique characters waiting for the new Project Genom update. There will be more quest characters on the Avalon, and many noticed the absence of women characters which is to be fixed very soon.
Entropos, a state and a corporation all in one, whose residents make up the population of the Harbinger, gathered worthy representatives of mankind on the old Earth under its wing, paying attention only to the abilities and benefit of each individual and sweeping all prejudices aside. So even now you can assure yourself that the Ark’s population is multi-ethnic.
Another important feature of the Project Genom world is the mutants and the synths who will play an increasingly important role as you make your game progress. At the beginning, the players will be able to observe various mutation features or technological changes on the faces of some characters.
We keep working on the expansion and improvement of the game world. The first tests in the new locations will bring new emotions even to the Genom veterans. You may not recognize the places you thought you knew, the world will be bigger and more interesting.
We’ll try to make the world exploration a task useful to the player adding more possibilities, daily tasks, and unexpected encounters. The new game version will allow us to implement a lot of ideas. The ongoing work on improving the game plot and its quests is also very helpful in this perspective.
There is no doubt that adding new content is good. But, of course, we don’t forget about modifying the existing one. In particular, some big changes were made to the item balance. For example, we’ve added absolutely new parameters such as reload speed for weapons and cooldown speed for abilities. We changed the damage reduction formula improving the combat system. Damage resistance parameters which used to be the bonuses now are the armor parameters, and it will have the serious impact on the crafting system. We’ve also put a serious role behind the character speed parameter as it will affect the battle tactics and lead to choosing the equipment of a certain weight.
Character abilities are gradually expanding, and the newly updated Project Genom will include shotguns and sniper rifles.
We will also introduce the exoskeletons enhancing each player’s combat potential.
In addition to new ranged weapons, we will at last please the fans of head-on collisions and melee. In the new game version, Blades and Glaives will surely compete in the battlefield.
We are very happy to see how active our community is, and we are glad that you share your ideas, suggestions or criticism. The project lives in spite of everything and develops on a new level, although there is still so much to be done. We believe our top priority is to fulfill all the promises made during the whole project development. We are grateful to all who trust us and waits for the project to be done as much as we do.
We inform anyone who would like to support the development on about the latest discounts in Steam Store.
Some extra attention should be given to one question often asked by the concerned players: how will the so-called ‘Google tax’ impact the prices. The answer is in no way. We won’t change the game price for players from Russia or any other country due to the additional 18% tax.
Good luck and see you in the world of Project Genom!